Step 1

Ideation & Main User Journey

We understand & narrow down the core Market / User Problem we're looking to solve

  1. Ideation

    The idea can begin with a problem to solve, a creation of something new, developing easier access for existing issues. The idea can begin from a series of free assosiation that can be narrowed down to the best pausible course of action.

  2. MVP Discovery

    MVP Discovery is the outcome of where the product is having issues & needs to be improved. This is crutial to understand product flaws and solve problems without delay and with less costs.

Step 2

Hi-Fidelity UX Design Prototype

We create Engaging Hi-Fidelity [Grayscale] Prototypes to address the User Problems

  1. Core User Journey

    It is an ongoing process through out the development of the product. It refers to the steps and journey that the user takes to reach the goal of the product.

  2. HiFi UX Design

    How much the prototype resembles to the final product and is accurate in its functioning defines the fidelity of the Design prototype.

Step 3

Prototype Testing with Users

We help in conducting the User Tests with relevant audience to validate & gather feedback

  1. Clickable Figma Prototype

    Through Figma, we use non-static visual representations of our designs that allows us to try different techniques such as drop down menu, pop ups etc.

  2. UI Developed - Prototype / App or Web

    It helps us to understand, compare and analyse problems that the user has gone through or can appear in the product. The end goal is to make the product better improving the current standard of user friendliness.

  3. User Testing

    Testing refers to understanding & evaluating a product design. This could include from studying competitions, inspirations to surveying how affective and friendly the product is.

Step 4

Feedback Elicitations

We help in conducting the User Tests with relevant audience to validate & gather feedback

  1. User Tests Review

    It helps us to understand, compare and analyse problems that the user has gone through or can appear in the product. The end goal is to make the product better improving the current standard of user friendliness.

  2. MVP Poduct Feedback

    A feedback helps us nderstanding the issues, difficulty and level of access in the product. This helps us to understand the best possible design and development of the product.

  3. Elicited Feedback Changes

    Every product brings new insights, structure, design and even issues. The idea is to connect these variables, elicit changes to create the best product and solve the user problems in the product.

Ideation

Immersing in your business with a structured approach, taking step back on ``Why``

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Research

Research & understanding your audience can be key to product success & a design driven culture.

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Design

Bringing Creative Design & applying it to Strategic Landscape & your User’s needs or pain points.

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SaaS Design

We understand the B2B Software landscape, the essentials of Design to growing SaaS Products.

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